
Inochi2D
Inochi2D is a framework for realtime 2D puppet animation — by creating 2D meshes and layering creating the illusion of depth and movement from using 2D artwork.
About Inochi2D — Inochi2D 0.7 documentation
Inochi2D is a library for realtime 2D puppet animation and the reference implementation of the Inochi2D Puppet standard., It works by deforming 2D meshes created from layered art at runtime based o...
Frequently Asked Questions — Inochi2D 0.7 documentation
Inochi2D in of itself is just a format for 2D puppets/models. The official Inochi Session app and facetrack-d library provides you with the ability to use your Inochi2D puppet in conjunction with face …
About Inochi Creator — Inochi2D 0.7 documentation
Inochi Creator is an open source editor for the Inochi2D puppet format. This application allows you to rig models for use in games or for other real-time applications such as VTubing.
Puppet — Inochi2D 0.7 documentation
The puppet node is a special node that you can not move. It contains properties for model information, model-wide settings such as physics system options and rendering options.
Welcome to the Inochi2D Documentation
Inochi2D is an open source specification for a 2D character animation system that allows characters to be animated in real-time for games and VTubing. Inochi2D achieves this by deforming textures in …
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Inochi2D
Inochi Creator is an open source editor for the Inochi2D puppet format. This application allows you to rig models for use in games or for other real-time applications such as VTubing.
Your First Model — Inochi2D 0.7 documentation
The following is a small tutorial teaching you the basics of modeling in Inochi Creator. Starting with a minified form of the Aka PSD you will learn the basic layout of the UI, how to mesh parts, h...
ようこそ! Inochi2Dのドキュメントへ! — Inochi2D 0.7 ドキュメント
このページは、Inochi2Dプロジェクトが公式にサポートしているプロジェクトのドキュメントへのリンクの一覧です。左側のサイドバーから、目的のプロジェクトとトピックを選んでください。 …
Node — Inochi2D 0.7 ドキュメント
Scale The scale of the Node, as Nodes are generally 2D objects in 3D space you can only scale them on the X and Y axis. Snap to Pixel Snaps the Node to the nearest pixel when moving. Sorting The …