When it came to this hair tech, the developers focussed on three main goals: lifelike realism even at 60 frames per second, ...
The Veilguard has elicited some mixed reactions from players, but one thing that almost everyone can agree on is its impressive visual fidelity. Opinions about BioWare's pivot in art style aside, ...
October is normally a big month for game releases, and this year, Call of Duty: Black Ops 6 was the headliner. ...
Discover top Xbox games filled with action, adventure, and fun. Whether you're into RPGs or shooters, these must-play titles ...
The new RPG from the BioWare studio will be checked out by players in just ... Today, he considers the Persona series and soulslike titles from From Software as his favorite games. He avoids consoles, ...
"BioWare has rallied around what made BioWare a fan-favorite ... Today, he considers the Persona series and soulslike titles from From Software as his favorite games. He avoids consoles, and a special ...
Bioware has deployed numerous fixes in its latest Patch 3 notes for Dragon Age: The Veilguard, including quality-of-life ...
If you’ve been enjoying the return of Dragon Age with The Veilguard, there are some cool quality of life changes and bug fixes in the latest patch that went live on November 21, 2024. I’ll ...
Its predecessor, Dragon Age: Inquisition, launched in 2014 and left the series on a devastating cliffhanger, a cliffhanger that went unresolved as developer BioWare went through 10 years of ...
The game had been in developmental limbo for almost a decade, and then, when Bioware finally pulled things together, gamers weren’t exactly excited about what was being offered. To that end ...
BioWare had the look of its excellent RPG Dragon Age: The Veilguard nailed a decade ago, when early work first began right after Dragon Age Inquisition's launch. Artwork shared by BioWare veteran ...
It was BioWare’s first single-player game in years, the first new Dragon Age in almost a decade, and a chance for BioWare to prove that EA shouldn’t ignore the demand for single-player RPGs.