Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...
It seems a long time ago that articles proclaiming the death of the publisher were sprawled across industry sites like PocketGamer.biz. The last couple of weeks have seen two major players both ...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...
Unity survey showed 44% of players would quit and 47% would uninstall a game due to poor ad experiences. Upcoming features include AI-powered content tagging, custom insights, and a universal creative ...
But Valve will need to approve it first. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...