Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
Jack Buser, global director for games at Google Cloud, acknowledged the pushback against AI in an interview with Business Insider, but claimed the mood is starting ...
Google announced new features around PC and mobile gaming today ahead of the Game Developers Conference (GDC), including new titles, control customization, and developer tools for making mobile games ...
Leveraging analytics, community, and integrated tools to empower game developers and increase revenue transparency LOS ...
The use of AI tools in game development has been a controversial topic, as more developers have begun using the toolset, including Final Fantasy Remake Part 3 publisher Square Enix. Speaking to ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
Steam has quietly adjusted the language on its gen AI disclosure form for developers.
Microsoft has introduced MUSE, a sophisticated generative AI model designed to transform video game development. Built upon the World and Human Action Model (WHAM), MUSE uses gameplay data to simulate ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
The update removes the need for developers to disclose when AI-powered tools are used in the development of games.